Co-op Fantasy Auto-Battler
Five tribes. One grid.
Outlast the gauntlet.
Gridforged is a co-op auto-battler. Each player owns one runic board. Project runes across rows and columns to compose builds that stack, freeze, burn, and revive. Survive 10 rounds of named bosses — and a PvP-ghost nemesis fight every round.
The Codex
Five tribes. Five answers to the gauntlet.
Each tribe has its own keyword cluster, signature units, and tribe-gated runes. Mix tribes for flexibility, or commit for spike power.
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The Forge
Runes don't sit on units. They project across the board.
Runes live on two dedicated tracks. The left track casts effects across whole rows; the top track casts effects across whole columns. A unit standing in the cross-fire of both picks up everything.
Hover any unit or rune to see its projection lanes light up — and see the full game tooltip.
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Forge by matching
Pull two same-base, same-tier runes onto the same track and the game forges the next tier in their place. Tiers go T1 → T4.
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Generic + tribe-gated
Most rune families are generic. Some only fire for a specific tribe — Bloodscent only triggers Beasts; Mechanized only powers Mechs.
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Keyword carriers
Inferno carries Burn, Toxicity carries Envenom, Bastion carries Shield. Stack a rune family to scale every keyword tick.
The Cards
300+ units. Every one with an ability that matters.
Hover a card for the in-game tooltip — stats, tribe, and the resolved ability description with real numbers from the unit's power.
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The Encounters
Authored bosses. Twisted boards.
Every round of Standard mode is a boss round. The party votes the path, the boss brings its own minion, stage, and rules. Survive the chain to round 10.
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The Round
Shop → Vote → Boss → Reward → Nemesis.
Five phases per round, ten rounds per match. Co-op for 1–4 players. Solo it for the puzzle, run it with friends and let rescue waves carry the team.
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Shop
Spend gold. Buy units and runes. Place them on your board, ready up.
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Vote
Party picks the boss path together. Skip what your build can't stand.
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Boss
Authored encounter, parallel per-player sims, rescue waves for fallen teammates.
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Reward
Boss wins open the reward picker — sometimes an exclusive tribe or keyword shop.
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Nemesis
Per-round PvP-ghost fight against another player's board. Wins compound across the match.