Forge tierstarting tier · forge matching runes to climb
GateAny unit
Cost6g
KeywordNone
Tier I effect
First lethal hit received is prevented, setting vitality to 1 and gaining 25 shield
Tier scaling
TierAmountEffectCost
T125First lethal hit received is prevented, setting vitality to 1 and gaining 25 shield6g
T250First lethal hit received is prevented, setting vitality to 1 and gaining 50 shield12g
T375First lethal hit received is prevented, setting vitality to 1 and gaining 75 shield18g
T4100First lethal hit received is prevented, setting vitality to 1 and gaining 100 shield24g
Match two same-base, same-tier runes on the forge to combine them into the next tier.
Rune resonance
Every rune you place raises your resonance level by its tier — plus any equipped runic runes — with no upper cap. The resonance itself is equipped from a boss signature reward and empowers all your units, scaling with that level. Browse the resonance runes →