Card stat · 800.18
Durability
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
In game
Card stat printed on a Tool that wears out. Tool Vitality: loses 1 Durability each use and is destroyed at 0.
Giant
- 800.18aDurability is a card stat, not a keyword. A Tool that wears out prints it with its own icon where a combat unit prints its five combat stats, and it no longer appears as a line of ability text.
- 800.18bNot every Tool has Durability. A Tool with no Durability ladder is permanent and prints no card stat at all.
- 800.18cDurability is a Tool's Vitality. A Tool loses 1 Durability each time one of its packages resolves, and is destroyed at 0.
- 800.18dA charge is spent only when the package actually resolves. A package gated by an Overmatch comparison that fails spends nothing.
- 800.18eRepair effects restore Durability directly and can revive a Tool that has already been worn to 0.
- 800.18fDestruction is deferred to the end of the activating ally's package pass when a repair could still land in the same activation.