Ruling · 900.39
Overclock blowout risk
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
- Question
- When is the blowout rolled?
- Answer
- Once at the end of the holder's own activation, at 5% per stack it still holds.
- 900.39aThe roll is taken after every effect that activation authored, so the stacks are read at their full value and then risked. Receiving stacks never rolls — only the holder acting does.
- 900.39bA blowout Stuns the unit for 2 seconds and clears every stack, losing all of the accumulated Power, Armor, and Speed at once.
- 900.39cAt 10 stacks the unit is carrying +50 Power, +10 Armor, and +10 Speed against a 50% chance to lose all of it at the end of its next activation.
- 900.39dBlowout is independent of Haywire. A unit can carry both, and both can Stun it.
- 900.39eRelentless blocks both Stuns. A self-applied Stun is still a Stun, so a Relentless unit that blows out loses every stack and takes no Stun at all — and a Relentless unit that gained Haywire before it gained Relentless still spends the stack on its next activation without being Stunned.
See also Overclock Haywire Stun Kindled
Rules 800 Keyword Abilities