Keyword · 800.56
Relentless
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
In game
Blocks or reduces most negative status effects.
Mitigation
- 800.56aRelentless blocks the application of every negative status effect, stat reductions included. Maim and Smash ignore it.
- 800.56bBlocked statuses: Stun, Freeze, Blind, Prismbreak, Burn, Venom, Haywire, Feral, Interest, and Dread.
- 800.56cNot blocked: Maim, Smash, Entrap, Insurance, Bloodlust, Roost, and Hallow. Maim and Smash ignore status immunity outright; Entrap is a removal effect rather than a debuff, and is deliberately exempt.
- 800.56dBlocked stat reductions include Crush (Armor), Piercing Roar (Power), Crippling Scream (Speed), Repossess (Armor), and any other negative Armor, Power, Speed, or boss Power-drain delta. Smash is the one reduction that is not blocked.
- 800.56eCull ignores status immunity entirely. Relentless is a status defense, not a targeting or lethality gate.
- 800.56fHarvest cannot select a Relentless unit as a recipient for its transferred Dread; those units are removed from the candidate pool before selection.
- 800.56gRelentless can be innate to the unit, granted permanently for the battle, or granted for a duration. An effect may also suppress Relentless for the whole battle; while suppressed the unit is treated as not having it, and a later grant is refused rather than queued.
- 800.56hSuppression survives death and revival. Innate Relentless returns after the battle, because suppression never rewrites the card.