Ruling · 900.10
Relentless against stat reductions
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
- Question
- Which of Crush, Smash, Dread, Piercing Roar, Crippling Scream, and Repossess get through Relentless?
- Answer
- Only Smash. Relentless blocks every other negative stat delta.
- 900.10aRelentless is checked inside the primitives that change Armor, Power, and Speed, so any effect that routes through them is blocked no matter which keyword printed it.
- 900.10bCrush is checked explicitly as well, before its timed reduction is registered. Smash is not checked at all — it applies its tier reduction straight through status immunity.
- 900.10cDread is checked before its stacks are added, so a Relentless unit gains no Dread stacks at all — not stacks without the stat loss.
- 900.10dRepossess is blocked on the losing half. The target keeps its Armor and the Repossessing unit gains nothing.
- 900.10eHarvest goes further and removes Relentless enemies from its recipient pool before selection, so its transferred Dread is never wasted on a blocked target.
- 900.10fRelentless does not remove a reduction that is already running. A unit that gains Relentless while Crushed stays Crushed until the window expires.
See also Relentless Crush Smash Dread Repossess Harvest